In this tutorial, we will understand variables, literals, and constants in C++ with the use of examples.
Constants guide to fixed values that the program may not alter and they are called literals.
Constants can be of any of the basic data types and can be divided into Integer Numerals, Floating-Point Numerals, Characters, Strings, and Boolean Values.
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C++ Variables
In programming, a variable is a value storing area (container) to hold data.
To indicate the storage area, each variable should have a unique identifier.
e.g.-
int age = 14;
Here, age is a variable of the int
data type and we have assigned an integer value of 14 to it.
Note: The int
datatype suggests that the variable can only hold integers. Also, we can use the double
data type if we have to hold decimals and exponentials.
We will learn about all the data types in detail in the upcoming article tutorials.
The value of a variable can be changed, so we do here the naming process for it.
int age = 14; // age is 14
age = 17; // age is 17
Rules for naming a variable
- A variable name can only have alphabets, numbers, and the underscore
(_
). - A variable name cannot begin with a number.
- It is a best practice to start variable names with lowercase characters.
e.g.- the name is preferable to Name. - A variable name cannot be a keyword.
e.g.-we use int keyword to donate intigers.
- A variable name can start with an underscore. but, it’s not supposed to be adequate practice.
- We should try to give consequential names to variables.
e.g.- first_name is a better variable name than fn.
C++ Literals
Literals are data used for characterizing fixed values. They can be used directly in the code. e.g. – 1
, 2.5
, 'c'
etc.
So, 1
, 2.5
and 'c'
are literals.
Why? You cannot assign different values to these terms.
Next, we will see a list of different literals in C++ programming.
Integers
An integer is a numeric literal(associated with numbers) without any fractional or exponential part. There are three types of integer literals in C programming:
- decimal (base 10)
- octal (base 8)
- hexadecimal (base 16)
An integer literal can also have a suffix that is a combination of U and L, for unsigned and long, respectively. The suffix can be uppercase or lowercase and can be in any order.
Following are other examples of various types of Integer literals −
85 // decimal 0213 // octal 0x4b // hexadecimal 30 // int 30u // unsigned int 30l // long 30ul // unsigned long
In C++ programming, octal starts with a 0
, and hexadecimal starts with a 0x
.
Floating-point Literals
A floating-point literal is a numeric literal that has either a fractional form or an exponent form.
While representing using the decimal form, you must include the decimal point, the exponent, or both and while representing using the exponential form, you must include the integer part, the fractional part, or both. The signed exponent is introduced by e or E.
Here are some examples of floating-point literal −
3.14159 // Legal 314159E-5L // Legal 510E // Illegal: incomplete exponent 210f // Illegal: no decimal or exponent .e55 // Illegal: missing integer or fraction
Characters
A character literal is created by enclosing a single character inside single quotation marks.
e.g. – 'a'
, 'm'
, 'F'
, '2'
, '}'
etc.
Boolean Literals
There are two Boolean literals and they are part of standard C++ keywords −
- A value of true represents true.
- A value of false represents false.
You should not consider the value of true equal to 1 and the value of false equal to 0.
Escape Sequences
Sometimes, it is required to use characters that cannot be typed or has special meaning in C++ programming. like, newline (enter), tab, question mark, etc.
In order to use these characters, escape sequences are used.
Escape Sequences | Characters |
---|---|
\b | Backspace |
\f | Form feed |
\n | Newline |
\r | Return |
\t | Horizontal tab |
\v | Vertical tab |
\\ | Backslash |
\' | Single quotation mark |
\" | Double quotation mark |
\? | Question mark |
\0 | Null Character |
Following is the example to show a few escape sequence characters −
#include <iostream> using namespace std; int main() { cout << "Hello\tWorld\n\n"; return 0; }
When the above code is compiled and executed, it produces the following result −
Hello World
String Literals
A string literal is a sequence of characters enclosed in double-quote marks.
e.g. –
"good" | string constant |
"" | null string constant |
" " | string constant of six white space |
"x" | string constant having a single character |
"Earth is round\n" | prints string with a newline |
We will learn about strings in detail in the C++ string tutorial.
C++ Constants
In C++, we can create variables whose value cannot be changed. For that, we use the const
keyword.
Let’s how we use the const keyword in code –
const int train_speed = 299792458;
train_speed = 2500 // Error! train_speed is a constant.
Here, we have used the keyword const
to state a constant named train_speed
. If we try to change the value of train_speed
, we will get an error.
Defining Constants
There are two simple ways in C++ to define constants −
- Using #define preprocessor.
- Using const keyword.
The #define Preprocessor
Following is the form to use #define preprocessor to define a constant −
#define identifier value
The following example explains it in detail −
#include <iostream> using namespace std; #define LENGTH 10 #define WIDTH 5 #define NEWLINE '\n' int main() { int area; area = LENGTH * WIDTH; cout << area; cout << NEWLINE; return 0; }
When the above code is compiled and executed, it produces the following result −
50
The const Keyword
You can use the const prefix to declare constants with a specific type as follows −
const type variable = value;
The following example explains it in detail −
#include <iostream> using namespace std; int main() { const int LENGTH = 10; const int WIDTH = 5; const char NEWLINE = '\n'; int area; area = LENGTH * WIDTH; cout << area; cout << NEWLINE; return 0; }
When the above code is compiled and executed, it produces the following result −
50
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Reference websites :
We will learn about it in detail in the upcoming C++ tutorials.